Unreal Engine 5 XR on Meta Quest Pro Showcase:
This is a self-learning project I am currently working on to explore how to build a VR application using the main features from a modern headset (currently a Meta Quest Pro) using Unreal Engine 5.
The main theme is an Alien controlling and traveling on a Spaceship. The character should be able to move around the ship and trigger all the actions available just using their hands, controllers will be supported but this is mainly a hands-based experience meant to be a comprehensive practice on building interactive applications (Not only games but also practical/productivity applications)